Introduction
Hi there! Thank you for checking out my plugin!
Accumulation-Based Motion Blur is a plugin that allows you to emulate in Unreal Engine the post-process Motion Blur effect common on early 2000s games, while bringing a range of options in order to allow different desired effects.
Please note that the plugin only supports 4.26, 4.27, 5.0, 5.1 and 5.2.
Before reporting problems, please see the Known Issues page.
For support, email me at support-uemarketplace@enbywit.ch
Features
- Easy to use Blueprint & C++ API
- Sequencer support!
- Framerate-dependent Scaling (off by default)